Save this little snippet of fade-out sound for whenever you stop your loop. Before you set "loop" to on, take the reverb/delay/feedback sound that occurs after the 2.0 mark, and cut it. Record your riff 2X, and set the loop points at 1.0 and 2.0 (and you might want to save the "tail" end, too. you don't want to loop it from the start, or the reverb/delay will be cut off. If your loop starts off dry, and then gets wet. Offsetting these fades can help mask them.Īlso, I haven't heard your mp3, but beware of effects that build on a sound, like reverbs or delays. If you have 10 clips all looping/starting at the same time, you've got 10 fadeouts/fadeins all happening at the same time, which sounds like a very little hiccup. That way, that telltale loop point is in the middle, and much less noticeable.Īlso, Live applies a very short fadeout at the end of all clips, and a fade-in at the beginning of all clips/loops. but then set the loop start/end points at the 0.5 and 1.5 time-points. param filename the name of the audio file throws IllegalArgumentException. Your browser does not support the audio element. The solution is to add one or more new channels of sound. This can be a problem when you are trying to play a background sound (e.g.